Tutorial Videos
Video walkthroughs grouped by ClothesPlus command flow and plugin system.
These tutorials are grouped by the system they configure. Use the command shown on each card as the starting point for the matching in-game workflow.
Videos are available for preview directly in the docs. They are served from the bundled wiki video assets so the same files can be reused from wiki pages, admin pages, and local documentation.
First boot and licensing
First boot command sequence
/clothes wiki, /clothes apikey, /clothes extract, /clothes cursor generate, /clothes cursor reloadUse this as the first-run checklist after installing ClothesPlus. It shows the admin commands you should run before letting players use wardrobe, overlays, creator, stores, and preview features.
Get your license key
/clothes infoShows where to find the license key information needed for your server setup. Keep this with the admin-only setup flow rather than normal player documentation.
Add a MineSkin API key
/clothes apikey keyExplains where to get a MineSkin API key and how it connects to ClothesPlus skin generation. This is important before large overlay, wardrobe, or creator usage.
Overlay packs and base skin
Find overlays online
/clothes wear overlay-idShows how to locate overlay assets and decide whether they belong in wardrobe, creator, barber, store, or manual overlay-pack workflows.
Manual overlay packs and cursor folders
/clothes extract, /clothes cursor generateCovers manual overlay-pack structure and the cursor folder layout ClothesPlus scans when generating creator sections.
Set up base skin mode
/clothes selection, /clothes paletteExplains the base-skin workflow for servers that want players to keep their own player head while applying clothing overlays.
Base skin in-game showcase
/wardrobe, /clothes modelShows the base-skin result in game, including how overlays appear while preserving player identity.
Character creator
Creator first steps and camera setup
/clothes cursor setcamera, /clothes cursor startWalks through the first creator setup pass, including the camera position used when players enter the creator interface.
Creator overlays in game
/clothes cursor generate, /clothes cursor reloadShows how creator overlay sections are generated and loaded so players can browse hair, eyes, clothing, and other selectable parts in game.
Cursor creator layout editor
/clothes cursor editorShows the in-game editor used to adjust cursor creator layout elements such as button text, button position, color block size, and palette count.
UI and GUI configuration
Change in-game UI settings
/clothes reloadCovers the main in-game UI settings and how configuration reloads affect the visible player-facing menus.
Change GUI layouts
/wardrobe reload, /clothes reloadShows how GUI layouts are changed and how to reload them without restarting the server.
Change GUI textures, part 1
/clothes pack applyIntroduces the texture editing workflow for in-game GUI visuals and how the resource pack applies those changes.
Change GUI textures and UIs, part 2
/clothes pack reloadContinues the texture and UI workflow, including when to rebuild or reload the served resource pack.
Stores, barber, and sewing
Create stores, barbers, and sewing systems
/cstore setcamera, /barber setcamera, /sewShows the in-game workflow for configured clothing stores, barbershop previews, and sewing-machine interactions.
Cinematics and preview systems
Record a cinematic
/clothes cinematic record start idExplains how to record a movement path and save it as a ClothesPlus cinematic for creator or first-join presentation flows.
Adjust NPC preview XYZ
/npcpreview, /clothes previewer reloadShows how the NPC preview is positioned and adjusted so players see their skin preview correctly.
DynamicUV previewer animations
/clothes previewer refreshCovers animation setup for the DynamicUV previewer and the reload or refresh flow used after edits.